3dRudder Pro:
the revolutionary VR motion controller for PC

Seamless motion in VR

Thanks to its 4 axes, the 3dRudder Pro brings intuitive motion control to your VR applications. Effortless movements of the feet on its platform suffice to trigger motion: tilt the 3dRudder forward/backward, left/right, rotate it, or exert pressure to move up or down, and experience natural and precise motion control in VR.

Immediate and intuitive

With the 3dRudder Pro foot motion controller, there is no time wasted anymore on training users on how to move in VR with sticks. No issue either with them having difficulties coordinating motion at the sticks with doing with the hands. No need for dedicated space, no overhead cable management. It takes less than 5 seconds for anyone, even non gamers, to use the 3dRudder Pro foot motion controller, feeling secure as they are seated.

Limitless applications in 3D / Accessibility

tv screen pictoThe 3dRudder Pro is great to use with 3D applications, freeing the hands for more creativity.
It can also be used to control remote machines in 3D environments.
It’s a great accessibility device for people with upper-body limited mobility.

Your feet, naturally will know where you want to go, thus freeing up hand movements for more important things

VR Focus

motion in VR with the 3dRudder

Experience free locomotion in VR

Use the 4 axes of the 3dRudder Pro to move wherever you want to in VR. Move forward/backward, to the left/right, rotate, or use our special feature: the up & down movement. No teleportation nor room-scale limits. Combine the 4 axes together to achieve complex trajectories like in real life and enjoy virtual reality as it is meant to be.

Make your VR application memorable

The 3dRudder Pro is a VR motion controller designed for enhanced virtual reality experiences. Rid of constraint of space, physical strain, and complicated set-up, your users will be fully immersed into your VR experience. Be it for virtual tours, training sessions, therapy use, or any other application, the 3dRudder will make your VR simulation plainly efficient.

Designed for professional use

Allocate new tasks to hands

The 3dRudder Pro is a foot-powered controller. While your feet control your movements, your hands are totally freed up from motion management and able to complete other tasks, like manipulating objects, interacting, creating, and many more hand-driven functions.

Enable longer period of VR simulation

The 3dRudder Pro is a controller used seated. While some might think it’s counter intuitive to experience VR in a chair, once your headset is on and you start moving in VR, you immediately forget you’re not standing. It even becomes surprisingly irrelevant. You’re in control. And since moving with the feet is deeply wired in your brain—not superficially like for your hands, forcing you to spend energy thinking your movement with sticks or teleportation—it becomes second nature. You can make your VR experience last longer without fatigue.
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The 3dRudder is compatible with
the HTC Vive/Vive Pro and
the Oculus Rift/Rift S

Whether you’re equipped with the HTC Vive/Vive Pro or the Oculus Rift/Rift S, the 3dRudder Pro is compatible with both, as well as with Windows Mixed Reality headsets and the Valve Index. It works in combination with hand controllers, so that within your applications, you can manage motion at the feet with the 3dRudder, and have your hands free to act.

HTC Vive


Oculus Rift

Oculus Rift VR

Integrate the 3dRudder easily into your own VR application

You have an existing VR application or plan on developing one, and are looking for a locomotion solution? We believe the 3dRudder is made for you. Immediate and intuitive, it is also easy to integrate. In just a few hours, you can add the 3dRudder Pro foot motion controller to your project.

Technical data


OS & Power/data

Windows 10
USB 2.0


VR Assets

› Unity
› Unreal engine
› SDK C++, C#, Python


Virtual reality

› HTC Vive / Vive Pro
› Oculus Rift / Rift S
› Oculus Quest via link cable
› Valve Index
› Windows Mixed Reality



› 4 axes : X . Y . Z . rZ
› Speed, acceleration, dead zone
› Sound